Procedural circle in C# for your games in Unity 3D

Procedural circle in C# for your games in Unity 3D

Build customizable circle with defined segments and apply noise for make shapes or 2D terrain
How use?
*) first

 download and import this package.

*) Add from menu:
circleMenu

*) Play with values.
circleValues
*)Comment or suggestions to improve please!

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