I’m kind of Amish when it comes to programming, i like do all myself and so know how works all the parts, and fit Between them is so much more easy.
CameraControl.cs is a interface between things moving around the world and the interaction of mouse/touch of player.
World: 2 floating pyramids.
Script: in C#
1) Move when player touch/click the screen (deceleration on release)
2) Zoom in – out with mouse scrollwheel (only mouse)
TODO: a lot of thing,
1) Improve movement with camera size (field of view/orthographic)
2) implement Zoom on touch devices